Adobe Flash Catalyst CS5:
Flash Catalyst Essentials
We provide you with the right training solutions to help you use Adobe Flash Catalyst CS5 for creating rich application interfaces and interactive content without writing code. Learn how to use Flash Catalyst to create interactive portfolios, product guides, microsites, site navigation, interfaces for RIAs and more.
Check our schedule for class dates and prices for Flash Catalyst training in Dallas Texas or call us for private training at your site.
Topics covered in this two-day class are:
Flash Platform overview
- Introducing the Adobe Flash Platform
- What is Flex?
- Flash Builder and Flash Catalyst
- Defining Adobe AIR
- Output options
- Flash Player support
- Defining MXML
Flash Catalyst overview
- Flash Catalyst overview
- Defining States and Pages
- Understanding the Library
- Defining components
- Component types
- Available Interactions
- Transitions and the Timeline
Illustrator artwork setup
- Structuring Illustrator artwork
- Artboards and color modes
- Working with layers
- Designing for interactions
- Defining States in Illustrator CS5
Importing Illustrator artwork
- Importing AI files
- Converting to components
- Creating button states
- Adding Interactions
- Creating transitions
- Publishing your Project
- Inserting project into HTML with Dreamweaver CS5
Importing complex Illustrator artwork
- Creating Scrollbar components
- Creating Scrollpane components
- Component reuse
- Using Button labels
- Working with the Library
- Exploring Code View
- Optimizing vector graphics
- Roundtripping to Illustrator CS5
Building Data Lists
- Defining Data Lists
- Setting up Repeating Items
- Building components
- Workign with design time data
- Transitions
- Creating an FXP file
Transitions and the Timeline
- Using Smooth Transitions
- Move transitions
- Scale transitions
- 3D transitons
- Defining Easing
- Timing animations
- Action Sequences
FXG Format
- Defining the FXG format
- FXG as a transport layer
- Importing Fireworks files
Importing Photoshop files
- Installing the FXG extension for Photoshop CS5
- Structuring PSD files for Interactions
- Creating Text Input Components
- Creating Slider Components
- Layer Effects and Rasterizing
- Roundtripping to Photoshop CS5
- Simplifying Layers for FXG.
Working with Media
- Working with Video / Supported Formats
- Using the Adobe Media Encoder CS5
- Importing Video
- Controlling Video Playback
- Importing sound files
- Attaching Sounds
Wireframing and Prototyping
- Working with wireframes
- Creating Flash Catalyst Library packages
- Component matchup
- Interactive Prototypes
Integrating with Flash Builder
- Considerations for Developer handoffs
- Spark Components Defined
- Skinning
- Data Sources
prerequisites:
- Skills with Adobe design tools such as Illustrator, Photoshop, or Fireworks are a must. For Catalyst to work as intended, these tools that are the source of your artwork and the drawing tools included in Catalyst are basic by comparison. An understanding of structuring artwork using layers and groups will improve your Flash Catalyst workflow.
class outline:
related classes:
what students say:
- Digital Training & Designs is modern, clean, it has very easy access, and the staff is so friendly and helpful (sounds like a cliche but it's true). The computers and software worked without breaking down, the Net speed was faster than I anticipated and the very best thing within the classroom was the additional monitor on my desktop to view what you were showing me (vs. the old projector-style 'look up here' form). This was the first time I had the privledge to experience that as a student and now it will be hard to accept any other type of training!
